![]() I have provided textures for various flooring materials, but I can’t supply you with every conceivable floor plan, so you’ll have to create your own floor sections (or modify the floors provided). The way in which I’ve divided the grouped GENERICA components into separate floors is a rather important feature which enables you to hide the floors above to reveal the floors below when generating top-down RPG maps for each floor. Whereas the GENERICA: Inn model is a fully furnished and designed structure which has been divided into separate floors. So the GENERICA Wall Set: Inn model contains all of the individual building blocks which have been designed and textured to facilitate the construction of inn and tavern models. For each uniquely textured Wall Set, I have also created a corresponding model to demonstrate what sorts of structures can be built with GENERICA wall sections. Rather than post every single SketchUp component separately, I have compiled my GENERICA modules into “Wall Set” collections, sort of like a box of building blocks you can use to build your own RPG maps with. The 3D perspective views offer fully articulated staircases and furniture props with variably textured wall, floor, and window tiles. ![]() In the top-down view, the tops of the wall sections have been made to resemble the door, window and wall markings of traditional pencil-and-paper RPG maps. Hook’s GENERICA SketchUp project is a collection of modular wall sections that can be configured into printable, usable paper RPG maps when viewed from the top down (with SketchUp’s Parallel Projection Camera), but can also be viewed from a 3D perspective in order to generate quick and easy visual aids. ![]() Redrobes saw my SketchUp announcement over at EN world and suggested that I introduce myself here:
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